Neuroshima Hex! 3.0: Merchants Guild (English Edition)

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In stoc
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In stoc

An aparitie
2023
Numar jucatori
1 - 4
Durata joc
30
Varsta
13
Nota
7.91
Complexitate
3
Link BGG
Informatii preluate de pe BoardGameGeek
Mecanici de joc
Hand Management, Hexagon Grid, Player Elimination, Tile Placement, Variable Player Powers
Designer
Joanna Kijanka
Categorie
Expansion for Base-game, Fighting, Science Fiction

The main mechanic of this new army is managing gambles.

Discarding tokens earns gambles, which can later be spent on activating the traits of the units on the board, as their abilities are not free. The Headhunter, for example, has a regular ranged attack, but only spending a gamble will trigger the ability to use a sniper shot. If the trait is not paid, it simply will not be active.

Merchant Guild soldiers usually have low initiative - this is important because the cost of activating a given perk is equal to the initiative of this unit. Activating the Headhunter Sniper will cost one gamble, but another soldier with initiative 2 will cost two gambles. The maximum number of gambles that can be managed at a time is 7, so we should have quite a lot of room for maneuver.

Portal Games
Extensie

Fisa tehnica

An aparitie
2023
Numar jucatori
1 - 4
Durata joc
30
Varsta
13
Mecanici de joc
Hand Management
Hexagon Grid
Player Elimination
Tile Placement
Variable Player Powers
Designer
Joanna Kijanka
Categorie
Expansion for Base-game
Fighting
Science Fiction
Nota
7.91
Complexitate
3
Link BGG
https://boardgamegeek.com/boardgameexpansion/386305/neuroshima-hex-30-merchants-guild
Informatii preluate cu ajutorul BoardGameGeek

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Neuroshima Hex! 3.0: Merchants Guild (English Edition)

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