Action Points, Dice Rolling, Movement Points, Network and Route Building, Pick-up and Deliver, Point to Point Movement, Race, Simulation, Solo / Solitaire Game
Not enough gas, not enough ammo or not enough time. Not enough to cross the Rhine before the enemy closes all the gaps. You need to form the bridgehead before others do. That’s the only way to Victory and your personal glory.
1944 Race to the Rhine is a new game experience. You can’t win this game without proper planning. Your tanks need gas to move and ammo to fight. But don’t forget to feed your GIs. So what would be your transport priority?
Will you follow General Patton’s strategy to discard ammo in order to bring additional fuel barrels along to move boldly forward? Would you risk your prestige and gamble on Market-Garden as Field Marshal Montgomery did? Would you cross the Rhine more quickly than General Bradley did, with the help of your hard work and a little luck?
“In preparing for battle I have always found that plans are useless, but planning is indispensable” (General Dwight D. Eisenhower, Supreme Commander of the Allied Forces in Europe).
So, how are you planning your Victory?
Awards & Honors
2014 Golden Geek Best Wargame Nominee
Action Points
Dice Rolling
Movement Points
Network and Route Building
Pick-up and Deliver
Point to Point Movement
Race
Simulation
Solo / Solitaire Game