Area Majority / Influence, Area Movement, Auction/Bidding, Follow, Prisoner's Dilemma, Take That, Variable Phase Order, Variable Player Powers, Worker Placement
Designer
Scott Almes
Categorie
Bluffing, Civilization, Fantasy, Fighting, Medieval, Print & Play
2nd Edition features these refinements taken from community feedback:
Rulebook clarifications.
Faction card clarifications.
Game component improvements.
Players may now retreat from war.
Improved 2 player variant (The Lost Kingdom)
TEK Exploration tiles now included in every copy.
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed...
In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.
2013 Golden Geek Best Print & Play Board Game Nominee
2013 Golden Geek Best Print & Play Board Game Winner
Premii si mentiuni
2013 Golden Geek Best Print & Play Board Game Nominee
2013 Golden Geek Best Print & Play Board Game Winner
Area Majority / Influence
Area Movement
Auction/Bidding
Follow
Prisoner's Dilemma
Take That
Variable Phase Order
Variable Player Powers
Worker Placement
Designer
Scott Almes
Categorie
Bluffing
Civilization
Fantasy
Fighting
Medieval
Print & Play