Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillage is involved.
The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.
The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.
2007 Deutscher Spiele Preis Best Family/Adult Game 3rd Place
2007 Spiel des Jahres Recommended
2008 Boardgames Australia Awards Best International Game Nominee
2008 Golden Geek Best Family Board Game Nominee
2008 Hra roku Nominee
2008 JoTa Best Light Board Game Nominee
2009 Hra roku Nominee
Premii si mentiuni
2007 Deutscher Spiele Preis Best Family/Adult Game 3rd Place
2007 Spiel des Jahres Recommended
2008 Boardgames Australia Awards Best International Game Nominee
2008 Golden Geek Best Family Board Game Nominee
2008 Hra roku Nominee
2008 JoTa Best Light Board Game Nominee
2009 Hra roku Nominee