Area Movement, Deck, Bag, and Pool Building, Dice Rolling, Different Dice Movement, End Game Bonuses, Movement Points, Pick-up and Deliver, Roll / Spin and Move, Take That, Variable Player Powers, Variable Set-up
Designer
Ole Steiness, Sean Brown
Categorie
Action / Dexterity, Adventure, American West, Real-time
In Spurs: A Tale in the Old West, players take on the role of adventurers in the Old West, competing to handle various challenges to become a true Legend of the West.
Players take turns moving around the main board, carrying out classic activities of the Old West, like taking on cattle-herding jobs or engaging in horse-breaking; if you are good at riding, you might end up with a nice stallion to sell! Gunslingers can go searching for wanted outlaws in the badlands or take on jobs to escort stagecoaches or deal with a gang of Desperados. Hunters will seek out wildlife in the forests (be careful as some animals might hunt you instead), while others might seek fortune by searching for gold in the mountains or gambling in the town saloons. Be careful, though, as you never know when other players will challenge you to a duel and try to rob you.
Area Movement
Deck, Bag, and Pool Building
Dice Rolling
Different Dice Movement
End Game Bonuses
Movement Points
Pick-up and Deliver
Roll / Spin and Move
Take That
Variable Player Powers
Variable Set-up
Designer
Ole Steiness
Sean Brown
Categorie
Action / Dexterity
Adventure
American West
Real-time