End Game Bonuses, Hexagon Grid, Income, Modular Board, Network and Route Building, Solo / Solitaire Game, Tags, Tech Trees / Tech Tracks, Turn Order: Pass Order, Variable Player Powers, Variable Set-up, Victory Points as a Resource
Designer
Helge Ostertag, Jens Drögemüller
Categorie
Civilization, Economic, Expansion for Base-game, Miniatures, Science Fiction, Territory Building
There will be four new factions: Darkanians, Mowyed, Space Giants, Tinkeroids, corresponding to 2 new planet types: proto planets and asteroids
The new layout of the map will feature holes where the ships of the lost fleet and some new planet types will be placed
There will be new smaller sector tiles (edge sectors)
Ships of the lost fleet allow access to new action spaces and technolgies to be found on the new board, aswell as special federation tokens and artifacts, no standard Q.I.C. actions anymore, Q.I.C. actions only available on ships
6 new adv. techs
4 new roundboosters
3 new round scorings
Some faction balancing (start resources, income, additional actions or different costs to explore a ship)
Lantids get cover up tiles for their PI (1-3 player)
End Game Bonuses
Hexagon Grid
Income
Modular Board
Network and Route Building
Solo / Solitaire Game
Tags
Tech Trees / Tech Tracks
Turn Order: Pass Order
Variable Player Powers
Variable Set-up
Victory Points as a Resource
Designer
Helge Ostertag
Jens Drögemüller
Categorie
Civilization
Economic
Expansion for Base-game
Miniatures
Science Fiction
Territory Building