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copy of Mythic Mischief Vol. II (Kickstarter Edition)

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Quantity

An aparitie
2024
Numar jucatori
1 - 4
Durata joc
45 - 90
Varsta
14
Nota
7
Link BGG
Informatii preluate de pe BoardGameGeek
Mecanici de joc
Action Points, Grid Movement, Variable Player Powers
Designer
Austin Harrison, Max Anderson, Zac Dixon
Categorie
Abstract Strategy, Fantasy, Miniatures

In the standalone sequel to Mythic Mischief, you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Groundskeeper as you can without getting caught yourself.
The Gargoyles, Gnomes, Werewolves, and Fairies each have their own unique set of abilities to move around the board, move the other factions into the path of the Groundskeeper, and even alter the course of the Groundskeeper by moving hedge walls.
Players are able to upgrade their Faction’s abilities throughout the game by collecting powerful Tomes from around the hedge maze.
The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Groundskeeper finishes returning all of the Tomes after lunch!

IV Games
Joc de baza

Data sheet

An aparitie
2024
Numar jucatori
1 - 4
Durata joc
45 - 90
Varsta
14
Mecanici de joc
Action Points
Grid Movement
Variable Player Powers
Designer
Austin Harrison
Max Anderson
Zac Dixon
Categorie
Abstract Strategy
Fantasy
Miniatures
Nota
7
Link BGG
Informatii preluate cu ajutorul BoardGameGeek

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copy of Mythic Mischief Vol. II (Kickstarter Edition)

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