Draw clues on your dice faces so that the other players can work out your theme. Roll the dice and try to find the themes of other players to win the most points.
But be careful, it is forbidden to touch the dice! It is up to you to turn around the table and unencrypt the clues drawn from all angles!
How to play
1) Draw a card
Players agree on the difficulty of the words (Green: simple, Orange:
difficult). Each player then takes a Theme card, secretly memorises one
of the two themes and places the card in front of them, face down.
Example: Prehistoric era.
2) Ready, set, draw!
Turn over the timer: players have 2 minutes to
draw their clues corresponding to the theme
on their card.
3) Guess Once the timer runs out, players roll their dice on the
table. Players can immediately move themselves from
their seats in order to get a better look at all the dice
faces showing but they cannot touch the dice!
Players must find the themes corresponding to the dice.
When a player thinks they have found a theme, they
write it down on their booklet on the corresponding
colour of dice.
The first player to write down all the themes slowly starts counting down "10, 9, 8,..." and at
zero, all players stop writing.
4) Score
Pick one of the coloured dice. Each player announces the theme they guessed for this colour.
The player whose dice has been chosen reveals their Theme card.
- Each player who has correctly guessed the
theme wins 1 point.
- The player whose dice was chosen wins 1 point
for every player who has correctly guessed their
theme.
This process is then repeated for the rest of the coloured dice.
Note your points on your booklet, on your color.
The game ends after 4 turns and players count their points.The player with
the most points is the winner. In case of a tie, the tied players win.
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